Part of the When AI Isn't Fair lesson guide. Teaching a different grade? 🌈 Explorer (5–7) · 💻 Hacker (11–14) · ⚡ Architect (15–18)
Open with the lesson's real hook line, read with some weight — this is meant to land as a surprise, not a throwaway fact:
"An AI hiring tool rejected women. A face scanner couldn't see dark skin. AI can be unfair — understanding WHY is the first step to fixing it."
Ask the class: "Before today, did any of you think a computer could be unfair? Most people assume computers are super neutral, like a calculator — 2+2 is always 4, no matter who's asking. Today we're going to find out that some AI is NOT like a calculator, and figure out why."
Draw out the difference a little more: "A calculator follows exact rules a person wrote down, step by step. A lot of AI doesn't work that way — instead of following rules a person wrote, it looks at thousands of past examples and figures out its OWN rules by finding patterns. That's powerful, but it also means it can pick up patterns nobody wanted it to learn, if the examples it saw weren't fair to begin with."
Run a quick warm-up demonstration. Say: "Imagine I want to build a robot that can tell you if a drawing is a 'good' drawing of a dog. I train it by showing it 100 drawings — but 90 of them are drawings of golden retrievers, and only 10 are other breeds." Ask: "If someone draws a really good picture of a chihuahua, what do you think the robot will say?" Let students guess (most will correctly guess it'll say it's "not a good dog drawing," or "not a dog at all"). Land the point: "The robot isn't being mean to chihuahuas on purpose. It just didn't get enough practice with them. That's the whole idea behind today's lesson, called AI bias."
Push the warm-up one step further before moving into the main activity: ask, "what if instead of dog breeds, the 90-to-10 split was about something that mattered a lot more — like which resumes get hired, or whose face a security camera can recognize?" Let that sit for a second. "That's not a hypothetical. Both of those things have actually happened, and we're about to look at exactly how."
Walk the class through the lesson's three sections on the app (or on a shared screen), pausing after each item to explain the real-world story behind it in Builder-level language — specific and factual, but not yet loaded with technical vocabulary like "algorithm" or "fairness metric."
Set expectations up front: "Some of these stories are about grown-up things, like getting a job or buying a house. You don't need to know exactly how a mortgage works to get the point — just notice that in every story, a computer program made a decision that affected real people's lives, and it got that decision wrong for a specific, findable reason. Our job today is to find that reason."
Pause here and ask the class to spot the pattern across all four examples: "In every single one of these, did anyone sit down and decide 'let's be unfair to this group'?" The answer is no every time — that repetition is intentional, and it's the single most important thing to land in Section 1 before moving on.
If the class is engaged, try a quick "spot the proxy" round: name a Philippine example, like "the barangay someone lives in," and ask whether that could quietly carry information about income or background the same way a ZIP code does in the lending example. Students usually get this quickly once they see the ZIP code pattern once.
Introduce the four fixes as a matched set: diverse training data, bias audits (testing separately for different groups before launch, not just one overall score), and diverse teams building the AI. If time allows, run a short sorting activity using index cards: write each of these eight examples on its own card — biased training data, fair dice, biased face recognition, measuring tape, automated bias audit, paper checklist, AI lending discrimination, inclusive design — and have small groups sort them into "This is AI" and "This is NOT AI." (Answer: training data, face recognition, bias audit, and lending discrimination are AI; the dice, tape, checklist, and inclusive design are not.) This mirrors the sorting game inside the app and reinforces that fairness tools themselves don't have to be AI — sometimes a paper checklist and a mixed team of people do more good than another algorithm.
After the sort, ask groups to notice something specific: every "not AI" card in the pile is something a regular person could pick up and use immediately — a die, a tape measure, a checklist, a mixed team. Point out: "None of our fixes require inventing a fancier AI. Sometimes the best tool for catching an AI's mistake isn't another piece of technology at all — it's a group of people with different eyes looking carefully at the same problem."
Close with: "AI isn't automatically fair just because it's a computer. It learns whatever it's shown, which means it's up to the people building it — and someday, that could be some of you — to make sure it's shown a fair picture of the whole world."
Extension activity — "Audit the Class Robot" (15–20 minutes): As a class, invent a simple fictional AI, like "SnackBot," which recommends a snack based on a written description of a student. Have students in pairs write five short fictional "training examples" (a one-line description plus the snack SnackBot recommended). Collect all the examples on the board and look for patterns — did certain kinds of descriptions always get the same recommendation? Then discuss what a real bias audit for SnackBot would check, and how the class could make its training examples more varied and fair. This turns the audit concept from something abstract into something the class builds and inspects themselves.
To wrap the activity, have the class vote on one concrete fix for SnackBot's training data — for example, "add five more examples from students we haven't heard from yet" — and actually collect those examples on the spot from students who haven't contributed one yet. This small step makes the "diverse data" fix something the class did, not just something they talked about, and it's a natural bridge into the next lesson's themes around designing systems responsibly from the start.